Classes

An adventurer's class defines their set of skills. A hero may fall into multiple classes, or none at all- in which case, they define their own class. Some classes have strict entry. Becoming a paladin requires years of training, and becoming a wizard requires latent arkane talent. Other classes, like fighter, can be picked up by just about anyone.

List of Classes
This is a list-in-progress of all classes seen or available in Death Dungeon. As classes are a meaningless distinction, new ones may be added at any time as new players define a role that has not previously existed.

Fighter
Fighter is the most generic class- just about any adventurer can call themselves a fighter, and most heroes fall into a more specific category anyway.
 * Athlete
 * Bandit
 * Barbarian
 * Berzerker
 * God Hunter
 * Knight
 * Paladin
 * Shieldsman

Rogue

 * Alchemist
 * Assassin
 * Pirate
 * Ranger
 * Thief
 * Whore

Wizard

 * Disciplines: The number of subdisciplines is too high for them all to be listed here. See Magic for the list of all magical disciplines.
 * Archmage
 * Cleric

Working Class

 * Bard
 * Farmer
 * Folk Teller
 * Shopkeep
 * Stonecutter

Serving Class

 * Golem
 * Beggar

Miscellaneous

 * Beast
 * Clown
 * God
 * Ruling Class